Clash Royale-Hog Log Trifecta Deck Arena 6+ tournament deck
Hey guys what’s up Upsidedown here and today we’re going to be trying out another Hog Log Trifecta deck i actually wanted to throw the Log there because I honestly feel like the Log is gonna be pretty strong after the most recent balancing changes(9/19) Now The Log finally pushes back all ground units
Hog Log Trifecta Including a level 7 Hog, level 9 common cards and The Log as a Legendary, this Hog Cycle deck has only average elixir cost of 3.1, which is pretty low. With the common strategy of cycle deck by cycling fast around different cards and gain elixir advantage, Hog Log Trifecta
This Hog + The Log deck would be painful for those trying to defend against this combo. Let’s dig in this deck’s playstyle.
Hog Log Trifecta You should do some small pushes in early game. My favorite combos are Hog + zap (6 elixir), Hog + The Log (6 elixir),Only Hog (4 elixir). However, don’t overspend on your push. Your main goal is not to take your opponent out at early game but to know what they are using to deal with your push. However, it would not be surprised if you can deal a moderate amount of damage to the Tower, in case they make a bad move or do not have right cards on hand. Hog Log Trifecta
Hog Rider+Logs: The standard of any Hog cycle deck. Send your Hog+Log+skeleton.Log can kill all the swapner troops.During double elixir accompany him with an additional Musketeer.
Valkyrie: This is the main aoe clear. Place her in front of your push to deal with most of spawner decks, respond to Skeleton Army or counter to Giant as well She will be the start of your counter push with Hogs. Her AOE damage is pretty high, and she can withstand most ground attacks.
Elixir Collector: Even with a cheap elixir deck we are still rocking a collector to cycle even faster. The collector allows for this deck to be relentless with the non-stop attacks over and over again. The enemy might stop your Hog once, but during double elixir even if they stop it once, another Hog will pop up again and you’ll be ready to go
Cannon: Again, I believe every deck needs a defense card. I prefer the cannon because it is a great counter to Hog with the potential for a positive elixir trade and also distracts the Giant enough to take it out for an even better Elixir trade. Of course you can switch this out for inferno or bomb, it’s based on how you play but I personally like the Cannon. Hog Log Trifecta
Musketeer: Super versatile card which can easily help you in almost any situation. She can deal tons of damage while being raged. Before the x2 Elixir time, try to do some mini pushes with her and others to cycle back to the Elixir Collector. Lumberjack + Musketeer is my favorite mini push.
Zap: Best spell in the game hands down. Need this card in every deck IMO. Reset Sparkys and Infernos.
- If your opponent deploys Princess, at least aim your Log to hit both Princess and a building. The Log can also be utilized to eliminate buildings, especially Elixir Collector. Hog Log Trifecta
- Lightning is a bit tricky to use. Try to hit as many big units and buildings as you can. For example: Your opponent drops down Giant near his buildings and Elixir Pump. What you should do is to use Lightning on all 3 targets, destroying the Pump and dealing massive amount of damage to the others.
- Heavy deck players actually show their hand cards quite easily even if they have not deployed the Tank, as you can make a prediction from his big support troops and the place spot. In that case, you should start a push on the other lane. Hog Log Trifecta