Giant Cannon Cart Deck

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Hi guys Giant Cannon Cart Deck Aaqib Javed here and today we are going to discuss about Giant Cannon Cart Deck this deck is very good in current meta also Cannon Cart is a new card so most of the People don’t know how to counter it so come and take a quick kook at this Giant Cannon Cart guide

Giant Cannon Cart Deck

Giant Cannon Cart Deck Card Role:

Giant: The main win condition of this deck. Very good card in both offense and  defense also many players don’t know how to to use gaint defensively. For examples​ if there is a Knight coming down the lane, or Night witch, I will use the Giant to tank shots with and then go on a counterpush. This gives me a nice Elixir trade, as well as a Giant for the counterpush. You can use Giant to tank Elite Barbs, Bowler, Mega Minion, Electro Wizard, Musketeer, Furnace, and on and on and on. When you are on offense, the Giant is your tank, and the Cannon Cart is your main support troop along with Mega Minion


Executioner: He will be your main support for your Giant. He will take care of low HP troops such as the Skeleton Army, Minion Horde, and even Barbarians. He is great to use together with the Giant to counter the usual low HP units against him. With the Giant + Cannon Cart + Executioner already on the move, they are also back up with zap or whatever is ready in your hand

Archers: I use Arechers behind the Giant If  Cannon Cart,Executioner or mega minion is not in my rotation OR spilit Archers at the very back in Starting game.It is your hard counter to a valk. Place them in the middle of the map and it will take a valk 4 swings to kill them thus netting you a +1 trade. They can also be use to surround a wizard and take him out but this can only really be done if the wizard is alone. Additionally, archers can be used to kill a baby dragon/Graveyard/musketeer/Minipekka. If placed correctly.

Mega Minion:This is my favourite card inside the game I still use this after recent nerf.When dropped behind a Giant, the Mega Minion+ Executioner can handle nearly anything your opponent uses to counter the Giant. Mega Minion is very strong against Giant / Bowler decks as the Bowler cannot attack air. Mega Minion can live through a Fireball two levels higher, so it can handle quite a bit of punishment.  Mega Minion kills Minions, Princess, Goblins, etc in one shot, so it is also useful for clearing Minion Horde from your Lava Hound.

Cannon Cart: Cannon Cart is basically a moving Cannon with a shield. While the shield is up, Cannon can move. Once the shield comes off it becomes a regular Cannon.Building targeting troops don’t hit Cannon Cart when it’s still on the wheels so it should be effective against tower-locking units such as the Giant, Royal Giant, and the Golem.

Zap: One of the best cards in the game after the nerf.its very good on  Defense, offense, cycle, resets charges. The Zap can do practically anything. Zap is excellent at taking out small units such as Skeletons, Spear Goblins distracting your Mega Minions. Great at dealing with Inferno Tower

Fireball: Super versatile card. Card can be used on Barbrians, 3 Musketeers, Catching wizard + crown tower, catching elixir pump + troop + crown tower etc.,a lot of players higher up play princess + minion horde. Usually I fireball the princess and their crown tower It can finish the game with direct damage, it can make POSITIVE ELIXIR TRADES (OJ hype) and it can be used in double elixir alongside Giant to dispatch any counters your opponent might have (archers, mega minion).

Goblins Gang:  Goblin Gang is a swarm card. It’s good at both offense and defense which is great for a 3 elixir card since it applies the simple rule of tanks and ranged troops. Due to Goblin’s fast moving speed, the enemy might not able to counter them with just a Zap.Goblin Gang can completely shut down the Goblin Barrel without being harmed at all. Also, again, Goblins don’t die to Zap so your opponent can’t use Zap to protect the Goblin Barrel completely.The Zap is not able to kill Goblins in the Goblin Gang

Giant Cannon Cart Deck Gameplan:

The gameplan is very simple in  Starting you will play with a Giant right down at the back of your arena tower. Ot if it is not in your rotation spilit archers at the back and Put your Cannon Cart or

Executioner at the back of your King Tower. Before it reaches the bridge, drop the Giant in front. And ready with zap for Skarmy and goblin gang this push will be almost impossible to stop.

The ability of the Executioner to target both units on air and ground is quite a feat. Countering your push can be hard since the Executioner has an average to good HP pool. 

Asidefrom your offensive power, this deck is also great on defense as i said above you can use giant in defense and then go for a counter push

The deck is not equipped with the Zap spell to counter Sparky decks. You can easily replace the The Log with Zap accordingly if you zap is low level 

Giant Cannon Cart Deck Offensive Combos:

  1. Gian + Cannon Cart Combo
  2. Giant+Mega Minion+Archers Combo
  3. Giant + Executioner Combo
  4. Lone Executioner can do thousand of damage if your opponenet dosen’t counter him

I strongly suggest trying this Giant Cannon Cart Deck – It’s fun to play, easy to use All comments, questions, and criticism is welcome.

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