clash royale June Balance Changes

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Hi guys finally 2017 June Balance Changes coming (6/12)  this  the Night Witch is going to be nerfed and spells are going to buff also my bandit is getting buff goblin gang going skeletons ans bats are going to be nerf

June Balance Changes

Clash Royale 2017 June Balance Changes (6/12)

  1. Night Witch: Now spawns only 3 Bats upon death (instead of 4); Bat spawn speed reduced from 5s to 6s; The initial Bats now spawn slower.
  2. Tornado, Poison, Heal: Now spells are going to buff means Multiple of same spell will stack. For example, when you use 2 Poison at the same time (by using Mirror), they will deal 75 + 83 = 158 DPS throughout the 8s spell duration.
  3. Tornado: Duration to decreased from 3s to 2.5s
  4. The Log: Spell range decreased form 11.6 tiles to 11.1 tiles
  5. Goblin Gang: Spear Goblin count decreased from 3 to 2
  6. Witch: HP increased by 5%, Area damage radius  increased 10%, spawn speed decreased from 7.5s to to 7s, initial Skeletons now spawn slower… Is this enough to make a comeback?
  7. Skeletons: Skeleton count to 3 (from 4).
  8. Bandit: HP increased by 4%, Dash initiates quicker
  9. Inferno Dragon: HP +7%, re-targets 0.2sec quicker
  10. Clone: Faster cloning effect, better surprises.
  11. Battle Ram: The damage that destroys the Ram no longer affect Barbarians. 
  12. Bats: Bat count decreased from 5 to 4.

Thanks for reading this guide and for more info watch yarn video below