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Supercell’s “Clash of Clans” is the most popular mobile game today. Due to its success, several others take inspiration from it and it springs a number of titles with a similar gameplay. One of these titles is “Battle Champs.” According to reports, the newly inspired “CoC” game is a lot better.  

 

Battle Champs’ is a Japanese Take on ‘Clash of Clans’ with Serious Pedigree

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Although the game is starting to face some competition at the top spot, there’s no denying that Clash of Clans  has been a force to be reckoned with on the mobile charts. One region where it hasn’t been quite so dominant, however, is Japan, where social RPGs like Puzzle & Dragons  rule the roost. Because life is funny that way, those games seem to have had difficulties repeating their successes outside of the Asian markets. Is there no way to reconcile these differences? Well, BlazeGames, a relative newcomer to the mobile scene, has an idea. It’s calledBattle Champs , and it just launched across the globe in most major markets.

 

What Is ‘Battle Champs?

 

Clash of Clans

Clash of Clans

Battle Champs is the localized version of Little Noah, a game that released in Japan about a year and a half ago to a fair bit of success. The game mostly takes after Clash of Clans, having you build a base, complete with defensive measures and means of resource collection. You can join up with other players in a guild, attack other people’s bases, and so on. Where Battle Champs differentiates itself is in its social RPG elements. Your units are similar to those in games from that genre, able to be enhanced and evolved into stronger forms. There’s a huge line-up of these champs, with over 100 in total to collect. The game also features a story mode that presumably explains why everyone is building fortresses on top of giant airships, and special fights with giants that allow you to team up with other players to take on a massive computer-controlled foe in real-time.

Although BlazeGames is somewhat new, the names behind Battle Champs are not. The producer of the game, Yuji Okada, is a veteran of the console and arcade business. The art director, as some sharp-eyed readers might have already guessed from the above screenshot, is the legendary Akihiko Yoshida, the artist responsible for the designs in games such as Final Fantasy Tactics, Bravely Default, and Ogre Battle. Joining Yoshida on the art team is another veteran designer, Satoshi Matsura, who was responsible for many of the monsters you’ve seen in games like Legend of Mana and Bravely Default. The music for Battle Champs was composed by another legend, Hitoshi Sakimoto, who created music for Final Fantasy Tactics, Shin Megami Tensei, Valkyria Chronicles, and many, many more classics.

 

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